About
I'm Jennifer Anderson, and I specialize in making complex ideas clear. My communication and information design work spans over two decades of interfaces, posters, brand systems, editorial and book design, illustration, and kinetic typography.
I designed game interfaces for Treyarch, a subsidiary of Activision, before going on to earn a Master of Design in Communication Planning and Information Design from Carnegie Mellon University. This built on a foundation in ethics and aesthetics from UCLA, along with my experience as a project manager in cutting-edge interactive media for major studios such as HBO and Warner Brothers. For over 25 years, I have focused on using design to clearly convey ideas to its intended audience.
I take on contract work in kinetic typography, brand identity, poster and editorial design, illustration, and video editing. If you have a project that requires both craft and clarity, I'd love to hear from you.